目
1
1.1
½
Tobii Studio
的安装与更新
............................................................................................................... 5
准备安装
.................................................................................................................................. 5
安装
Microsoft .NET
和
DirectX ....................................................................................... 5
安装眼动仪内½用户摄像机的驱动
.................................................................................. 5
为
Tobii -50
系列眼动仪安装
TET server ......................................................................... 6
安装
Tobii Studio ..................................................................................................................... 6
授权码激活
...................................................................................................................... 7
授权码的卸½½
................................................................................................................... 9
如½变更授权码信息
........................................................................................................ 9
将
Tobii
眼动仪连接到
Tobii Studio........................................................................................ 10
眼动仪的固件升级
................................................................................................................. 11
Tobii Studio
的升级
................................................................................................................ 11
1.1.1
1.1.2
1.1.3
1.2
1.2.1
1.2.2
1.2.3
1.3
1.4
1.5
2
管理
Tobii Studio
的实验项目
......................................................................................................... 13
2.1
2.2
2.3
2.4
2.5
2.6
创建新的实验项目
................................................................................................................. 13
打开一个已有实验项目
.......................................................................................................... 15
将实验项目链接到数据库
....................................................................................................... 15
实验项目的导入和导出
.......................................................................................................... 16
合并
Tobii Studio
的实验项目
................................................................................................ 17
从实验数据库删除实验项目
................................................................................................... 18
3
4
数据库备½
..................................................................................................................................... 19
实验设计与记½
.............................................................................................................................. 20
4.1
4.1.1
4.1.2
4.1.3
4.1.4
4.1.5
4.1.6
4.1.7
4.2
4.2.1
4.2.2
实验创建与编辑
..................................................................................................................... 21
为实验添加刺激材料
...................................................................................................... 21
刺激材料类型
................................................................................................................. 22
已有测试项目的编辑
...................................................................................................... 41
刺激材料的随机化呈现
.................................................................................................. 41
Tobii Studio
测试项目的解锁与编辑
.................................................................................. 43
实验预览
........................................................................................................................ 43
创建新的测试项目..........................................................................................................
43
被试与独立变量的管理
.......................................................................................................... 44
创建被试
........................................................................................................................ 44
创建独立变量
................................................................................................................. 46
© 2010 Tobii Technology - All rights reserved. Tobii Technology and the Tobii logo are either registered trademarks or trademarks of Tobii Technology in the United
States and/or other countries.
1
User Manual - Tobii Studio 2.
X
4.3
4.3.1
4.3.2
5
被试的定标和数据采集
.......................................................................................................... 47
定标设½
........................................................................................................................ 48
进行记½
........................................................................................................................ 52
记½的回放与编辑
.......................................................................................................................... 55
5.1
5.1.1
5.1.2
5.1.3
5.2
5.3
5.3.1
5.3.2
5.4
5.4.1
5.4.2
5.4.3
5.5
5.5.1
5.5.2
5.6
5.6.1
5.6.2
回放设½
................................................................................................................................ 56
记½列表的自定义..........................................................................................................
56
调节时间½尺度和回放速度
........................................................................................... 56
Replay
界面的自定义
......................................................................................................... 57
进行
Retrospective Think Aloud
记½
.................................................................................... 58
事件的记½与管理
................................................................................................................. 60
记½事件
........................................................................................................................ 61
事件的筛选
.................................................................................................................... 62
创建视频片段
......................................................................................................................... 62
自动创建片段
................................................................................................................. 62
手动创建片段
................................................................................................................. 63
将片段导出为视频文件
.................................................................................................. 64
为动态内容创建场景
.............................................................................................................. 65
创建场景
........................................................................................................................ 65
场景的编辑
.................................................................................................................... 67
记½的导出
............................................................................................................................ 67
将记½导出为视频..........................................................................................................
67
将记½导出为文本½式的眼动数据
................................................................................ 68
6
注视点的定义
................................................................................................................................. 74
6.1
6.2
ClearView Fixation Filter ....................................................................................................... 75
Tobii Fixation Filter ................................................................................................................ 76
7
眼动数据的可视化
.......................................................................................................................... 78
7.1
7.1.1
7.2
7.2.1
7.3
7.4
7.4.1
7.5
7.5.1
选择刺激材料
......................................................................................................................... 79
½页分组
........................................................................................................................ 79
记½的选取
............................................................................................................................ 82
½用独立变量筛选记½
.................................................................................................. 83
从时间片段中选择数据
.......................................................................................................... 84
创建注视½迹图
..................................................................................................................... 85
注视½迹图的自定义
...................................................................................................... 86
创建热点图
............................................................................................................................ 87
热点图的自定义
............................................................................................................. 88
2
7.5.2
7.6
7.6.1
7.6.2
7.7
7.7.1
7.7.2
7.8
7.9
7.9.1
8
热点图是怎样计算的?
.................................................................................................. 89
创建集簇分析图(Cluster)
.................................................................................................. 94
集簇图的自定义
............................................................................................................. 95
集簇图是怎样计算的?
.................................................................................................... 96
注视½迹图、热点图和集簇分析图的导出
............................................................................. 98
批量导出
........................................................................................................................ 98
动态可视化数据
............................................................................................................. 99
在注视½迹图,热点图和集簇分析图中呈现兴趣区图层......................................................
102
创建蜂群图视频
................................................................................................................... 102
蜂群图的自定义
........................................................................................................... 103
兴趣区的创建与管理
..................................................................................................................... 105
8.1
8.2
8.3
创建兴趣区
.......................................................................................................................... 105
编辑兴趣区
.......................................................................................................................... 106
创建兴趣区组
....................................................................................................................... 107
9
眼动数据的统计
............................................................................................................................ 110
9.1
9.2
9.2.1
9.2.2
9.3
9.3.1
9.3.2
9.4
9.4.1
9.4.2
9.4.3
9.4.4
9.4.5
9.4.6
9.4.7
9.4.8
9.4.9
9.4.10
9.4.11
9.4.12
选择要分析的刺激材料
........................................................................................................ 110
选择数据
.............................................................................................................................. 111
选择记½
...................................................................................................................... 112
选择兴趣区
.................................................................................................................. 113
创建统计表及柱状图
............................................................................................................ 114
统计表和柱状图的设½
................................................................................................ 115
更新及缩放选项
........................................................................................................... 122
眼动统计指标
....................................................................................................................... 122
描述性统计
.................................................................................................................. 122
Time to First Fixation(首次进入时间) -
单½:秒
........................................................ 123
Fixations Before(首次进入前的注视点个数) -
单½:个..............................................
124
First Fixation Duration(首个注视点的注视时间) -
单½:秒
........................................ 125
Fixation Duration(注视点的持续时间) -
单½:秒
....................................................... 127
Total Fixation Duration(注视点持续时间总和) -
单½:秒
.......................................... 128
Total Fixation Duration(zeros)(含零值的注视点持续时间总和) -
单½:秒
................. 129
Fixation Count(注视点个数统计) -
单½:个
............................................................... 130
Fixation Count (zeros)(含零值的注视点个数统计) -
单½:个
.................................... 131
Visit Duration(访问时间) -
单½:秒........................................................................
131
Total Visit Duration(总访问时间) -
单½:秒
........................................................... 132
Total Visit Duration (zeros)(含零值的总访问时间)-
单½:秒
................................. 133
3
© 2010 Tobii Technology - All rights reserved. Tobii Technology and the Tobii logo are either registered trademarks or trademarks of Tobii Technology in the United
States and/or other countries.
User Manual - Tobii Studio 2.
X
9.4.13
9.4.14
9.4.15
9.4.16
9.4.17
9.4.18
9.4.19
9.4.20
½:秒
Visit Count(访问次数统计) -
单½:次
.................................................................... 134
Visit Count (zero)(含零值的访问次数统计) -
单½:次
........................................... 135
Percentage Fixated(看到的人数百分比) - % .......................................................... 135
Percentage Clicked(鼠标点击百分比) -
单½:%
................................................... 136
Mouse Click Count(鼠标点击次数统计)-单½:次 .................................................. 137
Mouse Click Count (zero)(含零值的鼠标点击次数统计)-单½:次 ......................... 138
Time to First Mouse Click(首次鼠标点击用时)-单½:秒 ........................................ 138
Time to First Mouse Click (Across media)
(跨刺激材料的首次鼠标点击用时统计)单
140
9.4.21
Time from First Fixation to Next Mouse Click
(从首个注视点到下次鼠标点击的时间)-
单½:秒
141
9.4.22
Time from First Fixation to Next Mouse Click (Across media)
(从首个注视点到下次鼠
标点击的时间跨刺激材料分析)- 单½:秒-
seconds .................................................................. 143
9.5
9.6
10
10.1
10.2
10.3
10.4
11
11.1
将表格和柱状图复制到剪贴板
............................................................................................. 144
表格和柱状图的导出
............................................................................................................ 144
Tobii Studio Logger .................................................................................................................. 146
Tobii Studio Logger
的安装
................................................................................................. 147
Tobii Studio Logger
的计算机设½.......................................................................................
147
连接
Studio logger ............................................................................................................... 148
记½的控制与远程记½事件
................................................................................................. 150
常规设½
................................................................................................................................... 151
计算机设½
.......................................................................................................................... 151
设½显示分辨率
........................................................................................................... 151
双屏幕计算机设½........................................................................................................
152
11.1.1
11.1.2
11.2
Tobii Studio Global Settings
对话框中的设½
...................................................................... 154
屏幕和视频采集设½
.................................................................................................... 154
眼动仪查看工具和硬件设½
......................................................................................... 156
定标设½
...................................................................................................................... 157
注视点算法设½
........................................................................................................... 157
记½设½
...................................................................................................................... 158
其他设½
...................................................................................................................... 159
11.2.1
11.2.2
11.2.3
11.2.4
11.2.5
11.2.6
12
13
13.1
Tobii Studio
刺激材料限制
........................................................................................................ 161
Tobii Studio
重要的时间信息
.................................................................................................... 162
一些有用的建议
................................................................................................................... 163
4
1 Tobii Studio
的安装与更新
本节将教会您如½在将要进行眼动数据采集的计算机上安装和更新
Tobii Studio
½件。关于
Tobii
眼动
仪的硬件安装说明,请参阅随独立的用户手册。
为了获得最½性½,Tobii
Studio
应安装在配½满足
Tobii Studio and Tobii Eye Trackers System
Recommendations
文档中要求的计算机上,该文档可在
www.tobii.com
(Support & Downloads
页面)下
½½,或联系½地销售代表获取。
Tobii Studio
½件不仅½记½眼动数据,还可以½用其他硬件、½件记½视频和音频流数据。请在½用
其他设备或½件时,如视频采集卡和摄像机,确保相应设备的驱动已正确安装在您的系统中。
1.1
准备安装
Tobii Studio
½用
Windows
程序组件、驱动及眼动固件(如,APIs 和
frameworks)
来呈现并记½眼动数
据和刺激材料。这些组件必须在安装
Tobii Studio
前安装到计算机中。
Tobii Studio
兼容
Windows XP, Vista
和
Windows7 (32
及
64
½版).
1.1.1
安装
Microsoft .NET
和
DirectX
Microsoft .NET framework 3.5 SP1
必须被安装在计算机上。如果未安装,请从安装光盘上安装或从
www.tobii.com
的
Support & Downloads
页面下½½。
DirectX 9.0
版或更高版本必须被安装在目标计算机上。WindowsXP 或
Vista
自带有
DirectX9.0。
如½检测您计算机上的
DirectX
版本号:
1.
点击开始菜单
2.
在搜索区域输入
dxdiag (Windows Vista)
或在运行栏输入
dxdiag (Windows XP)
并点击回½键。
3.
在
DirectX
诊断工具的系统标签可查看½前
DirectX
的版本号。
如果未安装
Direct X9.0
版或更高版本,可从微½下½½中心
http://www.microsoft.com/Downloads/Search.aspx
下½½,如果您½用的是
Windows XP
系统,您需要
安装
DirectX 9,如果您的系统是 Windows Vista
请安装
DirectX 10。
1.1.2
安装眼动仪内½用户摄像机的驱动
如果您的眼动仪带有内½用户摄像机(Tobii
T
系列眼动仪) 并且其序列号等于或½于
TTXXX-204-
XXXXXXXX,您需要手动安装用户摄像机的驱动。该驱动不兼容 64
½版本的
Windows
系统。
在
Windows Vista
中安装驱动:
1.
放入
Tobii Studio
安装光盘(请关掉任½自动播放)。
2.
在
Windows
的任务栏上点击开始。
3.
打开控制面板。
4.
打开硬件和声音
>
设备管理器, 如果您用的是控制面板的经典视图,直接打开设备管理器。
5.
6.
7.
8.
在设备管理器的菜单栏,打开操½菜单然后选择添加硬件打开硬件添加向导对话框。
在添加新硬件对话框中,点击下一步。
选择“从列表中选择硬件(高级)” 并点击下一步。
在设备列表中点击
“显示所有设备”
然后点击下一步。
5
© 2010 Tobii Technology - All rights reserved. Tobii Technology and the Tobii logo are either registered trademarks or trademarks of Tobii Technology in the United
States and/or other countries.
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